The Resistance is Intense

The Review Crew's Take on
THE RESISTANCE

# Players . . . . . . . . . . . . . 5-10
Game time . . . . . . . . 30 minutes
Set up . . . . . . . . . . . . . 1 minute
Luck . . . . . . . . . .8 . .Strategy
*Interplay . . . . . . . . . . . . . . . . 9.5
Visual Appeal . . . . . . . . . . . . 7.5
Component Quality . .. . . . . 7
*Replayability . . . . . . . . . . . 8

*See "How we Rate" for a definition.

If ever there were a game developed for our Spy, The Resistance would be it. And not only because spies are a literal part of it. The game calls for deduction, some subtle maneuvering and often, a bit of deception, all of which are Mark's specialties. If you play like he does, you'll be a master at The Resistance
The theme of this large-group card game has players taking part in an underground resistance movement, fighting against a malignant government. There are spies in your midst, though, and you won't succeed in your overall mission unless you root them out.
You may have played similar games such as The Werewolves of Miller Hollow or Mafia. The difference here is no moderator. Everyone gets to play.
To begin the game, you'll be dealt a card, face down, which will indicate your loyalty, or lack thereof, to the cause. The ratio of spies to loyal is about 1 in 3. If you're a true resistance fighter, you must vote for the success of every mission you're sent on. If, however, you're a spy, you can vote for success or failure, depending on your strategy. This is where the deception and subtle maneuvering come in. The spies are trying to get three of the five missons to fail. The loyal fighters want them to succeed.  
As the game progresses, the pressure mounts and the second guessing begins. Is that person a spy or isn't he? Should he go on a mission or shouldn't he? The game gets intense and stays that way until the final reveal.
If you're looking for an up-to-ten player game with lots of interaction and table talk, The Resistance is a great one. Be warned, though. Some of your innocent-faced friends or family might not be as trustworthy as they claim. We've learned this lesson the hard way with our Spy.   

Comments